In Maya, I try to scale a duplicate character model around the original, but it doesn't scale evenly. Instead of, for instance, the arm scaling around all of the original arm, it
![Squash/Scale issue when importing animations from Maya to Unity - Questions & Answers - Unity Discussions Squash/Scale issue when importing animations from Maya to Unity - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/0/8/08128d46e04b631937540b5150f532aa0f19a3fb.jpeg)
Squash/Scale issue when importing animations from Maya to Unity - Questions & Answers - Unity Discussions
![animation - With CloudRig, How do I scale the controllers without changing the scale of the deformation bones? - Blender Stack Exchange animation - With CloudRig, How do I scale the controllers without changing the scale of the deformation bones? - Blender Stack Exchange](https://i.stack.imgur.com/xEbim.jpg)